Saturday, February 21

Spencer and Bond out at Microsoft Gaming as AI exec Sharma takes over – Mobilegamer.biz


 

Xbox boss Phil Spencer has retired, Xbox COO and president Sarah Bond has left the company and there’s a new boss at Microsoft Gaming: Asha Sharma.

Sharma assumes control of the entire Microsoft gaming empire, which includes a multitude of mobile games from King, Activision, Bethesda, Blizzard and more, after moving over from her role as president of Microsoft’s CoreAI Product. She becomes the division’s new CEO.

Sharma has also previously served as COO at delivery firm Instacart and VP of engineering at Meta, where she worked on Messenger and Instagram.

In her most recent role at Microsoft’s CoreAI arm she led AI teams working on models, apps, agents and developer tools.

And that mention of AI and Microsoft Gaming may remind you of last summer’s King layoffs, which were according to our sources made partly due to the rise of  AI tools. Some King staffers we spoke to claimed that there were effectively replaced by the AI tools they helped build.

Microsoft and Xbox veteran Matt Booty also has a new role as EVP and chief creative officer, reporting to Sharma.

In a blog post confirming the news, Microsoft CEO Satya Nadella thanked Spencer for his 38-year run at Microsoft, 12 of which saw him run its gaming arm. During that time Spencer helped triple the size of the business and overaw the acquisitions of Minecraft, ZeniMax and Activision Blizzard, which of course includes King.

In an introductory message, new Microsoft Gaming boss Asha Sharma said her priorities would be “great games”, the “return of Xbox” and perhaps most pertinently addressed AI in a section about the “future of play”

She continued: “As monetization and AI evolve and influence this future, we will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.”

“The next 25 years belong to the teams who dare to build something surprising, something no one else is willing to try, and have the patience to see it through. We have done this before, and I am here to help us do it again. I want to return to the renegade spirit that built Xbox in the first place. It will require us to relentlessly question everything, revisit processes, protect what works, and be brave enough to change what does not.”



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