Sunday, February 22

Tech companies are making their robots cute to try and win over humans


When the streets of Los Angeles flooded with rain last week, some of the city’s residents found themselves feeling sorry for a peculiar object: a food delivery robot floundering in water and debris.

“She’s doing her best, you guys,” one social media user says in a video posted to Instagram showing a delivery robot struggling to drive onto a flooding curb. “Wait, I’m so sad. This is an empath’s worst nightmare.”

In many major cities, the delivery robots taking over sidewalks bear facial expressions and names of their own. In turn, some observers have reacted with affection and sympathy for the machines as they trek along: They’re helping them navigate through debris, pushing crosswalk buttons for them, even wishing them luck on their journey.

As AI-powered robots grow more common in households and public spaces, tech developers are racing to figure out how to make them appealing to humans. Lately, that’s meant designing robots to have a cute, almost petlike appearance.

“If you were a robot developer or designer, you would certainly not want your product to be threatening. You would want people to feel comfortable,” said Ellie Sanoubari, a robot designer and postdoctoral researcher focusing on human-robot interaction. “You would want to signal that it is friendly, that it is not going to harm anyone.”

In the past, robots have typically been confined to factory environments where people needed technical expertise to operate them, Sanoubari said. Now, she predicts that a growing class of robots geared toward human interaction will become more prevalent in everyday spaces.

That could lead to design choices such as larger heads, big eyes and the ability to make “cute” noises — all of which can evoke “deeply seated biological responses in us,” Sanoubari said.

Dot was built to be round because studies have shown that humans tend to prefer rounded elements over boxy, square ones.
Dot was built to be round because studies have shown that humans tend to prefer rounded elements over boxy, square ones.DoorDash

DoorDash, the largest food delivery service in the U.S., created its delivery robot Dot with that in mind. The autonomous vehicle, which launched in the fall, is built to navigate urban roads at speeds of up to 25 miles an hour. But it’s also designed in a way that fosters “human acceptance.”

“As humans, we are social animals. We have dogs, we have cats, we have all kinds of pets,” said Ashu Rege, the vice president of autonomy for DoorDash. “And Dot and robots like Dot want to be part of that family, so to speak. I think they absolutely have some kind of character or persona.”

He said the company built Dot to be round because studies have shown that humans tend to prefer rounded elements over boxy, square ones. Its big, circular eyes were another key design feature: Dot “looks” in the direction that it plans to steer, and it makes eye contact with pedestrians to signal for them to cross. The robot also makes sounds to announce its arrival, or simply to alert a nearby human to its presence on the sidewalk.

Rege said he hopes such features help create acceptance and trust as people get used to Dot’s characteristics and learn to gauge its intent. DoorDash’s proprietary robot currently operates in the greater Phoenix area, with plans to expand.

Ongo, the robotic desk lamp.
Ongo, the robotic desk lamp.Ongo

The company is not alone in trying to make its robots more humanlike. A California startup called Interaction Labs recruited Oscar-nominated “Toy Story” writer Alec Sokolow to help design its interactive lamp, called Ongo. The desk lamp takes the form of a wide-eyed robot that speaks in a cartoonish voice and moves like the Pixar lamp.

Like a chatbot, Ongo learns about its human users over time and can act as a companion or an AI agent. But unlike a chatbot, it can also bounce up and down in excitement or physically peer over somebody’s shoulder.

Sokolow, who leads Ongo’s creative design, said his team wanted to create a piece of physical tech that was “somewhere between a pet and a concierge.”

“It’s like a character on ‘The Jetsons,’ if you know the old TV cartoon from the ’60s. It is definitely a desk lamp, but I also see it as a character,” he said. “I think the real thing that we’re trying to do is create a little personality.”

But as AI agents take on a physical presence in robots, Sanoubari warned that the same risks of emotional dependency people face with chatbots could translate to robots too. Robotic AI-powered toys and petlike companions have already raised a flurry of concerns around data privacy, loose guardrails and inappropriate conversation topics for kids.

“One of the things that we can do is to be very transparent about the machine nature of the technology, especially when we’re dealing with vulnerable populations like children, or when robots are being used for elderly care and a lot of these things,” Sanoubari said.

She added that even robots that have no reason to be cute are often “cutesified” by their owners anyway, pointing to case studies of people naming and decorating their Roomba vacuum cleaners.

“So humans are cute that way,” she said. “Humans develop their own attachment. They kind of assign meaning to things.”

Memo, an anthropomorphic robot designed to handle household tasks like loading dishwashers and folding socks, has a look that’s reminiscent of Baymax, the beloved personal companion robot from Disney’s “Big Hero 6.”

Memo robot was designed to handle household tasks.
Memo robot was designed to handle household tasks.Sunday Robotics

Fabian Fernandez-Han, the marketing lead for its California-based developer, Sunday Robotics, said the company wanted to give Memo a humanlike appearance without making it too realistic, which would create an “uncanny valley” effect that tends to creep people out.

“I’ve heard some people say our design sort of looks Nintendo, or it kind of looks like a Lego human being, which is, I think, more akin to what we want,” Fernandez-Han said. “We want this robot to be perceived as robust enough that it’s not a toy, but it’s also cute enough that it’s never going to hurt you, and it’s somewhere in the middle. Nailing that is tricky.”

As the robot prepares to enter beta testing later this year, Fernandez-Han noted that his team is experimenting with customization features that “add to the cuteness factor,” such as different-colored hats and other accessories.

Brian Comiskey, the Consumer Technology Association’s senior director of innovation and trends, said many developers are trying to strike a balance between a robot’s responsiveness — its ability to quickly and reliably execute a task — and its physical cuteness.

“By designing them with these cute, softer features, and even especially having eyes, a face and gestures that are similar to humans,” Comiskey said, “it allows humans, where we’re wired to read body language and faces and movements, to immediately start to attach to them a lot more quickly.”

Memo has a look that’s reminiscent of Baymax, the beloved personal companion robot from Disney’s “Big Hero 6.”
Memo has a look that’s reminiscent of Baymax, the beloved personal companion robot from Disney’s “Big Hero 6.”Sunday Robotics

The CTA hosts the annual Consumer Electronics Show every January in Las Vegas. This year, the event featured more than 600 robotics exhibitors, including a robotic Labrador retriever named Jennie from the exhibitor Tombot, which designed it to resemble an emotional support animal for people.

The CTA said it is tracking major growth in the consumer robotics industry, driven largely by advancements in AI. Right now, Comiskey noted, the software is powerful enough to drive serious acceleration in robot development. But the hardware is still catching up.

“This is the intelligence decade, the 2020s. And I think for a long time we considered only the artificial intelligence and software portion of it,” he said. “I think, rightfully so, this back half of the decade will be defined by physical AI, which is the robotics portion of it.”





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