Friday, February 27

11 ‘Marathon’ Server Slam Tips From The Game Director Himself


We are hours away (or in the middle of, depending on when you read this) from the launch of Marathon’s server slam free weekend, the first fully public test of the game ahead of its March 5 launch. Just ahead, it turns out.

While many players are going to be well-versed in extraction shooters, A) this is a pretty different kind of extraction shooter than most and B) there will in fact be a lot of newbies jumping in (hello Destiny 2 players!). Now, Marathon’s Game Director, Joe Ziegler, has chimed in with ten pieces of last-minute advice for maximizing your fun and progress during the server slam. I was going to write a list myself based on my past play, but I doubt I know more than the Game Director. So, here’s his list, and I’ll chime in with some extra stuff in parentheses sometimes.

  • Gear comes and goes, don’t be too precious about it, but learn to use what you got and it will serve you.
  • Remember to bring enough ammo and consumables to survive a couple fights, if you don’t have much then use a sponsored kit or play as Rook and focus your runs on getting gear and creds or stocking up on resources. (I’ve found a lack of ammo to be a tough aspect of the game, as you will burn a lot fighting UESC AI troops especially. So don’t fight them every time you seen them)
  • If you’re learning don’t rush your contract objectives, playing slow can help you avoid getting overwhelmed.
  • Keep your ears open. You will often hear threats before you see them. (Marathon has excellent sound design compared to most shooters, which really helps here).
  • Try to take the fights you think you can win, you don’t need to fight everything. Greed and ambition can lead to a quick downfall. (If you see someone, don’t always automatically start shooting. Approaches should be coordinated with your team as best they can, and you want to get in the best position [provided you’re not seen] before engaging).
  • Don’t sleep on the battery weapons, in the right hands they are strong, but remember if you reload with them before they’re empty, you lose the battery. (God, I did that a lot)





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