Saturday, March 21

Boosteroid expands cloud gaming capacity in France, Poland, and the Czech Republic


Boosteroid, a cloud gaming company, has expanded its data center capacity in France, Poland, and the Czech Republic.

The increase in server capacity is to meet Boosteroid’s growing plater base.

The exact capacity in these locations has not been shared by the company, but in a previous interview with DCD, Boosteroid’s SVP of infrastructure, Antonina Batova, said that their deployments are usually in the realm of “hundreds of kilowatts.”

Boosteroid says the capacity at all three locations has increased “two to three times” across each of the countries.

Boosteroid deploys its data centers and servers at locations selected to ensure stable gameplay with low-latency responses. In 2025 alone, the company launched or expanded operations in 14 different locations, including the US, Brazil, and multiple European countries.

“Gamers consistently seek access to an interactive experience on their everyday devices. We build our hardware network to support this growing demand by placing computational power directly in their local regions,” said Boosteroid CEO Ivan Shvaichenko.

The server deployments are based on gaming GPUs, enabling players to access games based in the cloud without needing a high-end console at home or downloading the games.

Batova added: “Securing and deploying high-end GPUs on a global scale demands extensive planning and precise execution. We design our specialized hardware network to guarantee top-tier connectivity and ensure consistent computational power reaches our users locally.”

When DCD spoke to Boosteroid last month, the company had an estimated 13MW of capacity up and running.

The company is exploring AI cloud and data center projects, and aims to expand its capacity to exceed 100MW.

Boosteroid was founded in 2016 and commercially launched in 2019.



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