Monday, April 13

Doom: The Dark Ages’ latest update overhauls its customisable arena mode, and id Software wants to add the best player-made slaughter-fests as selectable presets


Doom: The Dark Ages received a whole new mode back in August—the wave-based “Ripatorium” that allows players to build their own demonic encounters. But it seems id Software has had a rethink about the Ripatorium, as The Dark Ages’ latest update substantially overhauls how it works.

While update 2.3 is mainly Ripatorium focussed, it’s worth briefly going over the adjustments it makes to the campaign and general play. Regarding the former, the update introduces another round of combat encounter tweaks, adding an enemy here, removing another there. On the latter front, it adds an option to adjust TDA’s “Brink of Death” feature, which determines how likely you are to survive a near-death situation. Basically, you can now reduce the system’s impact on combat, making you more likely to die at low-health.

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