Tuesday, March 24

Escape from Tarkov review | GamesRadar+


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Escape from Tarkov set the standard for extraction shooters. If you’ve played Arc Raiders or one of the other success stories in the genre, this FPS might feel familiar: you go into a dangerous map filled with a combination of AI and real-life opponents, fill your bags with loot, and hustle towards an exit. Extract and you get all your loot, which can be used or flogged off to traders and other players. Die, and you lose everything.

I hate it. I love it. But the key thing is that while it’s a deeply clunky game, Escape from Tarkov’s shootouts are perhaps the best in video games, and the feeling of limping into an extraction point with empty mags and a bag full of loot is something that’s kept me coming back for the last decade. With 5000 hours already spent in Tarkov, I’m having a fresh start to see how the game’s long-awaited 1.0 release holds up.

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