Day and night survival
The game has two modes: daytime and nighttime.
During the day, you explore your shelter, gather limited food and materials, and craft essential equipment.
It’s important to note that you won’t survive for long on what you find in your shelter. That’s where the nighttime scavenges come in.
Each evening, you choose one character to venture out and search for supplies in locations around the city.
Every area has obstacles to overcome – rubble, locked doors, metal gates and, of course, other people.
It’s the people who make the storytelling so compelling.
One of the easiest places to find food and medicine? An elderly couple’s house. They won’t fight you but will beg you not to steal from them.
At first, there are plenty of more “deserving” targets – bandits, criminals and even soldiers.
You can try to avoid stealing altogether, but when a character is starving or dying from a wound, your principles may falter.
Your actions have consequences. Stealing or killing will make good-natured characters sad or even depressed.
When they’re sad, they may refuse to carry out tasks, raid your alcohol stash, or, in the worst cases, end their life.
Morale is vital, and learning to support your characters is just as important as feeding them.
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