Thursday, April 16

Everyone’s arguing about whether Divinity will be turn-based or an ARPG, and I’m not sure why because the answer seems obvious


Geoff Keighley flytipped a statue in the desert, Larian made some cryptic tweets, there was a brief period where lots of people were saying The Elder Scrolls 6 and Half-Life 3 for some reason, and now it’s all over. We know what Larian’s next game is. It’s Divinity—just Divinity—and I’d bet several dollars it’s a soft reboot for a series which is going to pull in exponentially more players after the mondo success of Baldur’s Gate 3.

So if we can’t argue about what that statue is or what Larian’s next game will be anymore, what’s left to us? Fear not: we’ve already started arguing about whether Divinity will be a turn-based game when it eventually arrives, or if it’ll revive the old, hallowed ways of realtime with pause, like its Infinity Engine forefathers of olde.

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